publication . Preprint . 2017

Google Cardboard Dates Augmented Reality : Issues, Challenges and Future Opportunities

Perla, Ramakrishna; Hebbalaguppe, Ramya;
Open Access English
  • Published: 05 Jun 2017
Abstract
The Google's frugal Cardboard solution for immersive Virtual Reality experiences has come a long way in the VR market. The Google Cardboard VR applications will support us in the fields such as education, virtual tourism, entertainment, gaming, design etc. Recently, Qualcomm's Vuforia SDK has introduced support for developing mixed reality applications for Google Cardboard which can combine Virtual and Augmented Reality to develop exciting and immersive experiences. In this work, we present a comprehensive review of Google Cardboard for AR and also highlight its technical and subjective limitations by conducting a feasibility study through the inspection of a De...
Subjects
ACM Computing Classification System: ComputingMilieux_PERSONALCOMPUTING
free text keywords: Computer Science - Human-Computer Interaction
Download from
21 references, page 1 of 2

1. ANDROID SPEECH API. Android Speech Recognizer API. URL: http://developer.android.com/reference SpeechRecognizer.html. Accessed: 2016-04-22.

2. BRANSTETTER , B. Cardboard is everything Google Glass never was. URL: http://kernelmag.dailydot.c staff-editorials/13490/google-cardboard-review-plus. Accessed: 2016-04-22.

3. CARDBOARD JOURNEY. Google Official Blog. URL: https://googleblog.blogspot.in/2016 /01/unfolding-virtual-journey-cardboard.html. Accessed: 2016-06-29.

4. CARDBOARD SDK. Google Cardboard SDK Overview. URL: https://developers.google.com /cardboard/overview. Accessed: 2016- 04-22.

5. CARDBOARD SDK. Physiological Consideration in Designing for Google Cardboard. URL: https://www.google.com/design/spec-vr/ designing-for-google-cardboard/physiologi cal-considerations. html#. Accessed: 2016-04-22.

6. OPENGL API. Open GL Graphics API for Android. URL: http:// developer.android.com/gu ide/topics/graphics/opengl.html. Ac- cessed: 2016-04-22.

7. PIERCE , D. Google Cardboard Is VR's Gateway Drug. URL: http: //www.wired.com/ 2015/05/try-google-cardboard/. Accessed: 2016-04-22.

8. ROBBINS , N. B., AND HEIBERGER , R. M. 2011. Plotting likert and other rating scales. In Proceedings of the 2011 Joint Statistical Meeting, 1058-1066.

9. SHANKLIN , W. Google Cardboard 2: Hands-on. URL: http://www. gizmag.com/googlecardboard-2-review-initial/37777/. Ac- cessed: 2016-04-22.

10. SUTHERLAND , I. E. 1968. A head-mounted three dimensional display. In Proceedings of the December 9-11, 1968, fall joint computer conference, part I, ACM, 757-764.

11. TECHNAVIO. The Pros and Cons of Google Cardboard. URL: http://www.technavio.com/blog/ the-pros-and-cons-of-google-cardboard#sthash.o2YVHp0h. dpuf. Accessed: 2016-04- 22.

12. UNITY SDK. Unity SDK Reference for Google Cardboard. URL: https: //developers.google.com/cardboard/unity/reference. Accessed: 2016-04-22.

13. VAN KREVELEN , D., AND POELMAN , R. 2010. A survey of augmented reality technologies, applications and limitations. In- ternational Journal of Virtual Reality 9, 2, 1.

14. VR HEADSETS. Hypergrid Business: Virtual Reality Headsets. URL: http://www.hypergridbusiness.com best-virtual-reality-headsets/. Accessed: 2016-04-22.

15. VR PROFILE GENERATOR. Google Viewer Profile Generator. URL: http://www.google.com/get/cardbo viewerprofilegenerator/. Accessed: 2016-04-22.

21 references, page 1 of 2
Powered by OpenAIRE Open Research Graph
Any information missing or wrong?Report an Issue