publication . Preprint . 2018

Normal Image Manipulation for Bas-relief Generation with Hybrid Styles

Ji, Zhongping; Sun, Xianfang; Ma, Weiyin;
Open Access English
  • Published: 17 Apr 2018
We introduce a normal-based bas-relief generation and stylization method which is motivated by the recent advancement in this topic. Creating bas-relief from normal images has successfully facilitated bas-relief modeling in image space. However, the use of normal images in previous work is often restricted to certain type of operations only. This paper is intended to extend normal-based methods and construct bas-reliefs from normal images in a versatile way. Our method can not only generate a new normal image by combining various frequencies of existing normal images and details transferring, but also build bas-reliefs from a single RGB image and its edge-based ...
free text keywords: Computer Science - Graphics
22 references, page 1 of 2

Zhe Bian and Shi-Min Hu. 2011. Preserving detailed features in digital bas-relief making. Computer Aided Geometric Design 28, 4 (2011), 245-256.

P. Cignoni, C. Montani, and R. Scopigno. 1997. Computer-assisted generation of basand high-reliefs. J. Graph. Tools 2, 3 (1997), 15-28.

Raanan Fattal, Dani Lischinski, and Michael Werman. 2002. Gradient domain high dynamic range compression. In SIGGRAPH '02: Proceedings of the 29th annual conference on Computer graphics and interactive techniques. 249-256. [OpenAIRE]

Zhongping Ji, Weiyin Ma, and Xianfang Sun. 2014a. Bas-Relief Modeling from Normal Images with Intuitive Styles. IEEE Transactions on Visualization and Computer Graphics 20, 5 (2014), 675-685.

Zhongping Ji, Xianfang Sun, Shi Li, and Yigang Wang. 2014b. Real-time Bas-Relief Generation from Depth-and-Normal Maps on GPU. Computer Graphics Forum 33, 5 (2014), 75-83.

Jens Kerber. 2007. Digital Art of Bas-Relief Sculpting. Masters thesis. Universität des Saarlandes.

Jens Kerber, Alexander Belyaev, and Hans-Peter Seidel. 2007. Feature preserving depth compression of range images. In Proceedings of the 23rd spring conference on computer graphics. Budmerice, Slovakia, 110-114.

Jens Kerber, Art Tevs, Alexander Belyaev, Rhaleb Zayer, and Hans-Peter Seidel. 2010. Real-time Generation of Digital Bas-Reliefs. Journal of Computer-Aided Design and Applications 7, 4 (2010), 465-478.

Jens Kerber, Art Tevs, Rhaleb Zayer, Alexander Belyaev, and Hans-Peter Seidel. 2009. Feature Sensitive Bas Relief Generation. In IEEE International Conference on Shape Modeling and Applications Proceedings. IEEE Computer Society Press, Beijing, China, 148-154. [OpenAIRE]

Zhuwen Li, Song Wang, Jinhui Yu, and Kwan-Liu Ma. 2012. Restoration of Brick and Stone Relief from Single Rubbing Images. IEEE Transactions on Visualization and Computer Graphics 18, 2 (2012), 177-187.

Christian Schüller, Daniele Panozzo, and Olga Sorkine-Hornung. 2014. AppearanceMimicking Surfaces. ACM Transactions on Graphics (proceedings of ACM SIGGRAPH ASIA) 33, 6 (2014), 216:1-216:10.

Wenhao Song, Alexander Belyaev, and Hans-Peter Seidel. 2007. Automatic Generation of Bas-reliefs from 3D Shapes. In SMI '07: Proceedings of the IEEE International Conference on Shape Modeling and Applications. 211-214.

Xianfang Sun, Paul L. Rosin, Ralph R. Martin, and Frank C. Langbein. 2009. BasRelief Generation Using Adaptive Histogram Equalization. IEEE Transactions on Visualization and Computer Graphics 15, 4 (2009), 642-653.

Daniel Sýkora, Ladislav Kavan, Martin Čadík, Ondřej Jamriška, Alec Jacobson, Brian Whited, Maryann Simmons, and Olga Sorkine-Hornung. 2014. Ink-and-Ray: BasRelief Meshes for Adding Global Illumination Efects to Hand-Drawn Characters. ACM Transaction on Graphics 33, 2 (2014), 16.

C. Tomasi and R. Manduchi. 1998. Bilateral Filtering for Gray and Color Images. In Proceedings of ICCV. 839-846.

22 references, page 1 of 2
Powered by OpenAIRE Research Graph
Any information missing or wrong?Report an Issue