Real Time Strategy Language

Preprint English OPEN
Hayes, Roy; Beling, Peter; Scherer, William;
  • Subject: Computer Science - Artificial Intelligence
    acm: ComputingMilieux_PERSONALCOMPUTING | ComputingMethodologies_PATTERNRECOGNITION | GeneralLiterature_MISCELLANEOUS

Real Time Strategy (RTS) games provide complex domain to test the latest artificial intelligence (AI) research. In much of the literature, AI systems have been limited to playing one game. Although, this specialization has resulted in stronger AI gaming systems it does ... View more
  • Metrics
    views in OpenAIRE
    views in local repository
    downloads in local repository
Share - Bookmark