publication . Article . 2017

Video games as American popular culture

Mark J.P. Wolf;
Open Access English
  • Published: 01 Jan 2017
  • Publisher: Universitat d'Alacant. Vicerectorat de Cultura, Esport i Llengües
  • Country: Spain
Abstract
Video games have moved, possibly surpassing even movies, into a central role in American popular culture in a relatively short time, and today there is increasing evidence that the video game console –to some extent, as much as the personal computer– has emerged as a central media device through which “convergence culture” is taking place. In the world of massively multiplayer online games, new (and very real) economies and cultures have evolved with striking rapidity, while on a very different scale we see casual games like Angry Birds (2009) and Candy Crush (2012) increasingly becoming integrated into the rhythms of everyday life. Perhaps more than any other a...
Subjects
ACM Computing Classification System: ComputingMilieux_PERSONALCOMPUTING
free text keywords: Video games, Popular culture, Cine, Video game culture, Emergent gameplay, Media studies, Everyday life, Advertising, Personal computer, Game console, Casual, Geography
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publication . Article . 2017

Video games as American popular culture

Mark J.P. Wolf;