publication . Conference object . 2016

Using Gamification to Raise Awareness of Cyber Threats to Critical National Infrastructure

Allan Cook; Richard Smith; Leandros A. Maglaras; Helge Janicke;
Open Access English
  • Published: 25 Aug 2016
  • Publisher: BCS
  • Country: United Kingdom
Linked to the SCIPS tabletop game Senior executives of critical national infrastructure facilities face competing requirements for investment budgets. Whilst the impact of a cyber attack upon such utilities is potentially catastrophic, the risks to continued operations from failing to upgrade ageing infrastructure, or not meeting mandated regulatory regimes, are considered higher given the demonstrable impact of such circumstances. As cyber attacks on critical national infrastructure remain low-frequency events, there is little to motivate business leaders to increase their investment in cyber defences to comparable levels. This paper describes SCIPS, a gamified...
Persistent Identifiers
free text keywords: ICS, SCADA, Gamification, Computer security, computer.software_genre, computer, Upgrade, Engineering, business.industry, business, Electric power, Cyber-attack, Cyber threats, Critical infrastructure, Shareholder value
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