publication . Preprint . 2011

Learning, Teaching, and Turn Taking in the Repeated Assignment Game

Timothy N. Cason; Sau-Him Paul Lau; Vai-Lam Mui;
Open Access
  • Published: 01 Dec 2011
History-dependent strategies are often used to support cooperation in repeated game models. Using the indefinitely repeated common-pool resource assignment game and a perfect stranger experimental design, this paper reports novel evidence that players who have successfully used an efficiency-enhancing turn-taking strategy will teach other players in subsequent supergames to adopt this strategy. We find that subjects engage in turn taking frequently in both the Low Conflict and the High Conflict treatments. Prior experience with turn taking significantly increases turn taking in both treatments. Moreover, successful turn taking often involves fast learning, and i...
free text keywords: Learning, Teaching, Assignment Game, Laboratory Experiment, Repeated Games, Turn Taking, Common-Pool Resources, jel:C73, jel:C91
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