publication . Other literature type . 2016

Exploring problematic online gaming: A qualitative approach

Waters, Joseph M;
Open Access
  • Published: 01 Aug 2016
  • Publisher: Purdue University
  • Country: United States
Online gaming, specifically Massively Multiplayer Online Role-Playing Games (MMORPGs), has become a very popular pastime and often is the subject of scrutiny in the literature regarding problematic play. This study aimed to develop a better understanding of problematic online gaming by recruiting and interviewing MMORPG players who potentially played at problematic levels. Ten participants (9 males, 1 female) from a Mid-Western university were screened and interviewed regarding their online gaming experiences. Consensual qualitative research was used to analyze the data. Eleven domains emerged from the data analysis: (a) antecedents to involvement in online gami...
ACM Computing Classification System: ComputingMilieux_PERSONALCOMPUTING
free text keywords: Web Studies, Communication and the arts, Psychology, Common experiences, Consensual qualitative research, Diagnosis, Game addiction, Internet gaming disorder, Problematic online gaming, Counseling Psychology
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Other literature type . 2016
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