publication . Article . Other literature type . 2008

Children's Video Games as Interactive Racialization

Martin, Cathlena;
Open Access
  • Published: 07 May 2008 Journal: CLCWeb: Comparative Literature and Culture, volume 10 (eissn: 1481-4374, Copyright policy)
  • Publisher: Purdue University (bepress)
  • Country: United States
Abstract
Cathlena Martin explores in her paper "Children's Video Games as Interactive Racialization" selected children's video games. Martin argues that children's video games often act as reinforcement for the games' television and film counterparts and their racializing characteristics and features. In Martin's analysis the video games discussed represent media through which to analyze racial identities and ideologies. In making the case for positive female minority leads in children's video games, Martin examines the games and franchises of Rugrats and Dora the Explorer. She argues that the influx of games with a greater diversity of minority female characters has onl...
Subjects
free text keywords: Literature and Literary Theory, Cultural Studies, Video game development, Video game design, Game art design, Video game culture, Media studies, Gender studies, Video game graphics, Sociology, Game mechanics, Full motion video, Racialization, Arts and Humanities, Comparative Literature, Critical and Cultural Studies
Communities
Digital Humanities and Cultural Heritage
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Article . 2008
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Other literature type . 2008
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publication . Article . Other literature type . 2008

Children's Video Games as Interactive Racialization

Martin, Cathlena;