publication . Bachelor thesis . 2014

Emotions at play : gaining emotional knowledge using a video game

Bohné, Gunnar;
Open Access English
  • Published: 01 Jan 2014
  • Publisher: Uppsala universitet, Människa-datorinteraktion
Abstract
The use of video games for teaching children different subjects is commonly believed to be a good  approach. In  general  has  learning  theme  for  these  games  focused  on  traditionally subject, such as math or biology. Important as they can be for education, other softer aspects can also be considered important for the children and education. One such aspect is emotions and the role it has on a social level. However, it is not much research showing how to use emotions  in  a  learning  game. In  this  thesis, I  examine  how  children  perceive  and  use emotions as they play a game specially designed for teaching emotions. The game utilises emotions  in  a...
Subjects
free text keywords: affordance, video games, learning, emotions, emotional intelligence, Peppy Pals, ecological framework, preschool children, Human Computer Interaction, Människa-datorinteraktion (interaktionsdesign)
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