publication . Thesis . 2014

Programming with joystick

Banič, Nejc;
Open Access
  • Published: 15 Sep 2014
  • Country: Slovenia
In this thesis, we implemented a way of programming by means of gaming accessories. The main reason is that to show a diferent way of developing programs, because vast majority of programers are using two input / output devices: keyboard and mouse. These two devices have become standard and will definitely remain so in the future. For our implementation, we used high-level programming language Java and NetBeans integrated development environment. The program is actually a plug-in (or module) through which you can start programming at the start of NetBeans editor. Our plug-in allows the development of simple programs in Java, which then can be compiled and execut...
free text keywords: Computer and Information Science
Related Organizations
Download from
Thesis . 2014
Provider: ePrints.FRI
Powered by OpenAIRE Research Graph
Any information missing or wrong?Report an Issue