Video gaming in a hyperconnected world: A cross-sectional study of heavy gaming, problematic gaming symptoms, and online socializing in adolescents

Other literature type, Article English OPEN
Colder Carras, M. (Michelle); Rooij, Antonius; Mheen, Dike; Musci, R. (Rashelle); Xue, Q.-L. (Qian-Li); Mendelson, T. (Tamar);

textabstractAims Examining online social interactions along with patterns of video gaming behaviors and game addiction symptoms has the potential to enrich our understanding of disorders related to excessive video game play. Methods We performed latent class analysis in... View more
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