publication . Conference object . Part of book or chapter of book . 2017

Gaming in Dyscalculia: A Review on disMAT

Filipa Ferraz; António Costa; Victor Alves; Henrique Vicente; João Neves; José Neves;
Restricted English
  • Published: 01 Jan 2017
  • Publisher: Springer
  • Country: Brazil
Abstract
Dyscalculia is a particular learning disability that affects around 6% of the world population. However, dyscalculics are not brainless; they fight to learn mathematics, notwithstanding nurturing an acceptable education environment at home and school. Indeed, dyscalculic children fall behind early in primary school, and may develop anxiety or a strong dislike of mathematics. When reach adult life are still paid less than ordinary people and have difficulties on handling their ordinary finances. Therefore, this work is about a game; disMAT, which is an app whose purpose entails to appeal children to train their mathematical skills. disMAT involves planning by cho...
Subjects
free text keywords: Dyscalculia, Gaming therapeutics, Learning disability, Science & Technology, World population, Anxiety, medicine.symptom, medicine, Adult life, Mathematical skill, Appeal, Education environment, Mathematics education, Multimedia, computer.software_genre, computer, medicine.disease
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