Exploring the potential use of augmented reality in medical education
- Publisher: Linköpings universitet, Tekniska högskolan
Augmented Reality | Mixed Reality | Medical Education | Human Anatomy | Case study | Datateknik | Media and Communication Technology | Medieteknik
Human anatomy is traditionally taught using textbooks and dissections. With the advent of computer graphics, using 3D applications have started to see much more use in medical educations around the world. Today, technology such as Augmented Reality and Virtual Reality are on everybody’s lips, and many are now curious what we can do with this new technology. This thesis explores how Augmented Reality can be used in medical education to teach human anatomy. Two application prototypes were developed for the Microsoft Hololens that together tests different ways to use and interact with Augmented Reality. These applications were then tested in a case study with six medical students. From this study a number of hypotheses were formulated.