publication . Bachelor thesis . 2014

Finding Triggers for Innovation Within eSports

Liljeqvist, Erik; Kallin, Ludvig; Cambrand, Mikael;
Open Access English
  • Published: 01 Jan 2014
  • Publisher: Mälardalens högskola, Akademin för innovation, design och teknik
  • Country: Sweden
Since the creation of the internet there has been a development towards a globalized community of people. With the potential for connectivity between people all over the world subcultures are inevitably created. One such subculture is eSports. Over the past decade eSports has seen a steady increase in popularity. Recently, partly as a result of the streaming revolution, this increase has intensified and traditional media look to the internet for inspiration and help on what to do to evolve their business into the future. This paper looks to combine data from interviews conducted with people active and working in the eSports industry with theories and research in...
free text keywords: eSports Innovation Triggers Creativity
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