Optimizing a Water Simulation based on Wavefront Parameter Optimization

Bachelor thesis English OPEN
Lundgren, Martin;
(2017)
  • Subject: Wavefront Parameter Interpolation | water simulation | GPU optimization | real-time | GPGPU | vattensimulation | grafikkortsoptimering | realtid | Computer and Information Sciences | Data- och informationsvetenskap

DICE, a Swedish game company, wanted a more realistic water simulation. Currently, most large scale water simulations used in games are based upon ocean simulation technology. These techniques falter when used in other scenarios, such as coastlines. In order to produce ... View more
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