Real-time generation of kd-trees for ray tracing using DirectX 11

Bachelor thesis English OPEN
Säll, Martin; Cronqvist, Fredrik;
  • Publisher: Blekinge Tekniska Högskola
  • Subject: acceleration | compute shader | Computer Sciences | Ray tracing | DirectX 11 | Datavetenskap (datalogi) | Kd-tree
    acm: ComputingMethodologies_COMPUTERGRAPHICS

Context. Ray tracing has always been a simple but effective way to create a photorealistic scene but at a greater cost when expanding the scene. Recent improvements in GPU and CPU hardware have made ray tracing faster, making more complex scenes possible with the same am... View more
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