Emotion-driven level generation

Part of book or chapter of book English OPEN
Togelius, Julian; Yannakakis, Georgios N.;
(2016)
  • Publisher: Springer International Publishing
  • Related identifiers: doi: 10.1007/978-3-319-41316-7
  • Subject: Computer games -- Design and construction | Emotions | Human-computer interaction

This chapter examines the relationship between emotions and level generation. Grounded in the experience-driven procedural content generation framework we focus on levels and introduce a taxonomy of approaches for emotion-driven level generation. We then review f... View more
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