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Философские аспекты проблемы восприятия образов компьютерной виртуальной реальности

Философские аспекты проблемы восприятия образов компьютерной виртуальной реальности

Abstract

В данной статье рассматриваются проблемы влияния образов компьютерной виртуальной реальности на различные чувства и эмоции человека, а также проблема адекватного восприятия данных синтезированных образов и их привлекательность для современного человека в таком новом виде деятельности как компьютерные игры.

This article describes the impact of computer virtual reality images to different feelings and emotions of people, as well as the problem of an adequate perception of the data of synthesized images and their attractiveness to a modern man in a new activity like computer games.

Keywords

КОМПЬЮТЕРНАЯ ВИРТУАЛЬНАЯ РЕАЛЬНОСТЬ, СИНТЕЗИРОВАННЫЕ ОБРАЗЫ, ВОСПРИЯТИЕ ОБРАЗОВ, ПРОЦЕССЫ МОДЕЛИРОВАНИЯ, КОМПЬЮТЕРНЫЕ ИГРЫ, ИНТЕРАКТИВНОСТЬ, ИММЕРСИВНОСТЬ

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    popularity
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    influence
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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
bronze