publication . Other literature type . Doctoral thesis . 2013

Breaking out of the industry: the independent games movement as resistance to hegemonic videogame discourse

Christiansen, Peter;
English
  • Published: 31 May 2013
  • Publisher: University of Utah
Abstract
The aim of this thesis is to examine the way that the videogame industry has evolved as a complex sociotechnological system and how the discourse surrounding the industry, as well as videogames as a medium of expression, has shaped that development. This shift in the nature of videogame creation from individual authors and small studios to the monolithic entity known as "the Industry" was accompanied by the creation of an ideology that defines the identity of a community and places constraints on videogames as a medium. This is the ideology of the "hardcore" gamer. In order to understand this ideology, its impact and its significance, I will focus on the discour...
Subjects
free text keywords: Social Sciences, Communication and the Arts, Actor-Network Theory, Articulation Theory, Independent Videogames, Procedural Rhetoric, Videogame Culture, Videogame Industry
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Doctoral thesis . 2013
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Other literature type . 2013
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http://dx.doi.org/10.26053/0h-...
Other literature type . 2013
Provider: Datacite
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publication . Other literature type . Doctoral thesis . 2013

Breaking out of the industry: the independent games movement as resistance to hegemonic videogame discourse

Christiansen, Peter;