Csound and Unity3D

Conference object, Other literature type OPEN
Walsh, Rory;
(2016)
  • Publisher: The Bonch-Bruevich St. Petersburg State University of Telecommunications
  • Related identifiers: doi: 10.5281/zenodo.50369

Adaptive audio for games presents a serious challenge for both developers and sound designers. Existing audio middleware offer some solutions, but fall way short of the kind of tools sound designers are used to working with. This text will focus on the use of Csound as ... View more
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