The Educator´s Approach to Media Training and Computer Games within Leisure Time of School-children
počítačová gramotnost; computer literacy; volný čas; počítačové hry; prevence; media training; philosophy for children; media; virtual reality; mediální výchova; hra; cyberspace; kyberprostor; addiction syndrome; syndrom závislosti; game; filosofie pro děti; virtuální realita; information technology; informační technologie; leisure time; computer games; prevention; média
The paper describes possible ways of approaching computer games playing as part of leisure time of school-children and deals with the significance of media training in leisure time. At first it specifies the concept of leisure time and its functions, then shows some positive and negative effects of the media. It further describes classical computer games, the problem of excess computer game playing and means of prevention. The paper deals with the educator's personality and the importance of media training for his/her work. It describes philosophy for children as a way of reflecting on computer games with children.