publication . Master thesis . 2011

Serious games: design and development

Barbosa, André Filipe Santos;
Open Access English
  • Published: 01 Jan 2011
  • Country: Portugal
With the growth of the video game industry, interest in video game research has increased, leading to the study of Serious Games. Serious Games are generally perceived as games that use the video games’ capabilities to emerge players, for other purposes besides entertainment. These purposes include education and training, among others. By using Serious Games for education, teachers could capture the students’ attention in the same way that video games often do, thus the learning process could be more efficient. Additionally, by exploiting the potential of these virtual worlds, it is possible to experience situations that would otherwise be very difficult to expe...
ACM Computing Classification System: ComputingMilieux_PERSONALCOMPUTING
free text keywords: Jogos de vídeo - Computador - XNA, Jogos de vídeo - Internet - WebGL, Jogos de vídeo - Aspectos educativos, Jogos de vídeo - Jogos sérios - Educação
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Master thesis . 2011
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