Shader programming for computational arts and design: A comparison between creative coding frameworks

Conference object English OPEN
Gomez, Andres Felipe; Colubri, Andres; Charalambos, Jean Pierre;
(2016)
  • Publisher: SCITEPRESS - Science and Technology Publications
  • Subject: shader programming | GLSL | processing language | interactive arts | computational design | data visualization

We describe an Application Program Interface (API) that facilitates the use of GLSL shaders in computational design, interactive arts, and data visualization. This API was first introduced in the version 2.0 of Processing, a programming language and environ... View more
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