publication . Doctoral thesis . 2015

Artificial Intelligence in Video Games: Towards a Unified Framework

Safadi, Firas;
Open Access English
  • Published: 07 May 2015
  • Publisher: Université de Liège, ​Liège, ​​Belgique
The work presented in this dissertation revolves around the problem of designing artificial intelligence (AI) for video games. This problem becomes increasingly challenging as video games grow in complexity. With modern video games frequently featuring sophisticated and realistic environments, the need for smart and comprehensive agents that understand the various aspects of these environments is pressing. Although machine learning techniques are being successfully applied in a multitude of domains to solve AI problems, they are not yet ready to enable the creation of fully autonomous agent that can reliably learn to understand the environments found in complex ...
acm: ComputingMilieux_PERSONALCOMPUTING
free text keywords: : Computer science [Engineering, computing & technology], : Sciences informatiques [Ingénierie, informatique & technologie], unification, artificial intelligence, video games
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