## Probabilistic View-based 3D Curve Skeleton Computation on the GPU

*Kustra, Jacek*;

*Jalba, Andrei*;

*Telea, Alexandru*;

- Publisher: University of Groningen, Johann Bernoulli Institute for Mathematics and Computer Science
- Subject:acm: ComputingMethodologies_COMPUTERGRAPHICS | ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION

- References (23)
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Jalba, A., Kustra, J., and Telea, A. (2012). Computing surface and curve skeletons from large meshes on the GPU. IEEE TPAMI. accepted; see http://www.cs.rug.nl/ alext/PAPERS/PAMI12.

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