publication . Article . 2020

Taktu til við að tvista: Námsleikir í skólastarf

Rannveig Björk Thorkelsdóttir;
Open Access
  • Published: 30 Jan 2020 Journal: Netla (eissn: 1670-0244, Copyright policy)
  • Publisher: The Educational Research Institute
Abstract
The National Curriculum Guide (Mennta- og menningarmalaraðuneyti [Ministry of education and culture], 2013) highlights creativity as one of the main pillars of education, emphasizing that “Creativity is based on curiosity, challenge, excitement and search. Grappling with the problem and finding a solution can, in itself, be the reward of creation”. Learning through play and educational games can be an important learning method, opening new dimensions where the joy of creation for children and youth can come into its own. The aim of this article is to shed light on the complexity of play and educational games through the theoretical background of what Friedrich F...
Subjects
ACM Computing Classification System: ComputingMilieux_COMPUTERSANDEDUCATIONComputingMilieux_PERSONALCOMPUTING
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