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Part of book or chapter of book . 2017
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https://doi.org/10.1007/978-3-...
Part of book or chapter of book . 2016
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Robot Moves as Tangible Feedback in a Mathematical Game at Primary School

Sonia Mandin; Marina De Simone; Sophie Soury-Lavergne;

Robot Moves as Tangible Feedback in a Mathematical Game at Primary School

Abstract

International audience; We study how elementary school pupils give sense to the moves of a mobile robot in a mathematical game. The game consists in choosing 3 numbers out of 6, whose sum is a given target number. The robot moves on a game board have been implemented to provide pupils with a tangible feedback about their answer. We have studied strategies of pupils to solve the problem and their evolution. Our methodology included interviews, aloud verbalization and video observations of 28 pupils in grade 1 and 2 while they are playing. The pursuit of a mastery goal encourages a trial and error strategy for only some of the pupils. We conclude that some aspects of the moves of the robot, like its position, are perceived as a form of help and not as a threat, even if they are only partially understood.

Countries
Switzerland, France
Subjects by Vocabulary

ACM Computing Classification System: ComputingMilieux_COMPUTERSANDEDUCATION InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.,HCI) ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION

Microsoft Academic Graph classification: Multimedia computer.software_genre computer Game board Mobile robot Trial and error Mathematics education Computer science Robot Mathematical game

Keywords

robot, tangible feedback, learning, solving strategy, mathematics, [INFO.EIAH] Computer Science [cs]/Technology for Human Learning, [INFO.EIAH]Computer Science [cs]/Technology for Human Learning

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    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
  • citations
    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    3
    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Average
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    Average
    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
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citations
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
3
Average
Average
Average
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