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The Importance of Artworks 3D Digitalization at the Time of COVID Epidemy: Case Studies by the Use of a Multi-wavelengths Technique

Authors: M. Guarneri; M. Ferri De Collibus; M. Francucci; Massimiliano Ciaffi;

The Importance of Artworks 3D Digitalization at the Time of COVID Epidemy: Case Studies by the Use of a Multi-wavelengths Technique

Abstract

At the moment when this article is written, a pandemic disease is attacking our lives, our style of living and our economy. The present work uses this occasion for focusing the attention on the importance to make available a digital copy of our knowledge, history and habits. The slower passing of time inside own residence let the individual to rediscover natural indoor activities, like reading a book or watching a documentary, and try to mentally escape by a virtual visit in a museum or a city. The first evidence coming out from these sites is mainly the limits of this technology for appreciating the artworks, even inside 3D environments, and, probably the most important, the lack of standardization in terms of accessibility and quality of the products. The present work focuses the attention only on one of the aspects of the processes for studying and documenting an artwork: the data acquisition and preprocessing data fusion. For approaching these steps, an out-of-the-market 3D technology based on the combination of several laser sources will be described: the description of this kind of systems is the pretext for analyzing the main differences with the available devices and techniques today largely used in Cultural Heritage environment, but especially for highlighting how the research can try to unify the gamification with diagnostic and restoration support in this sector.

Country
Italy
Subjects by Vocabulary

Microsoft Academic Graph classification: Standardization Computer science media_common.quotation_subject Data science Cultural heritage Work (electrical) Reading (process) Pretext Natural (music) Quality (business) Residence media_common

Keywords

Cultural Heritage, laser, 3D scan, monitoring, colorimetry, gamification

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  • citations
    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    1
    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Average
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    Average
    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
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citations
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
1
Average
Average
Average
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