Video Games as Mass Art

Article English OPEN
Grant Tavinor;
(2011)
  • Publisher: Contemporary Aesthetics, Inc.
  • Journal: Contemporary Aesthetics (issn: 1932-8478)
  • Publisher copyright policies & self-archiving
  • Subject: art and technology | interactivity | mass art | ontology | videogames. | Aesthetics | BH1-301

Videogames are one of the most significant developments in the mass arts of recent times. In commercial terms, they are now among the most prominent of the mass arts worldwide. This commercial and cultural success does not exhaust the interest in videogames as a mass a... View more
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