Efficient Algorithms for Real-Time GPU Volumetric Cloud Rendering with Enhanced Geometry

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Carlos Jiménez de Parga; Sebastián Rubén Gómez Palomo;
(2018)

This paper presents several new techniques for volumetric cloud rendering using efficient algorithms and data structures based on ray-tracing methods for cumulus generation, achieving an optimum balance between realism and performance. These techniques target applicatio... View more
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