publication . Article . 2015

From Photogrammetry to the dissemination of archaeological heritage using game engines: Menga case study

José L. Caro; Salvador Hansen;
Open Access Spanish; Castilian
  • Published: 16 Oct 2015
  • Publisher: Universitat Politècnica de València
  • Country: Spain
Abstract
[EN] Everyone knows the importance of new technologies and the growth they have had in mobile devices. Today in the field of study and dissemination of cultural heritage (including archaeological), the use of digital 3D models and associated technologies are a tool to increase the registration quality and consequently a better basis for interpretation and dissemination for cultural tourism, education and research. Within this area is gaining positions photogrammetry over other technologies due to its low cost. We can generate 3D models from forografí as through a set of algorithms that are able to obtain very approximate models and very realistic textures. In th...
Subjects
free text keywords: Fotogrametría, 3d, Prehistoria, Arqueología, Photogrammetry, Game-engines, Prehistory, Archaeology, Museums. Collectors and collecting, AM1-501, CC1-960
Related Organizations
Communities
Digital Humanities and Cultural Heritage
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