Playing at being mobile: Gaming and cute culture in South Korea

Article English OPEN
Larissa Hjorth;
(2006)
  • Publisher: Open Humanities Press
  • Journal: Fibreculture Journal (issn: 1449-1443)
  • Publisher copyright policies & self-archiving
  • Subject: Technology (General) | gender | mobile communications | mobile phones | P87-96 | mobile games | Communication. Mass media | South Korea | sexuality and media | T1-995
    acm: ComputingMilieux_PERSONALCOMPUTING | GeneralLiterature_MISCELLANEOUS

This paper is based on ongoing research into the gendered use of mobile convergent media in the Asia-Pacific region. In particular, what role does the cute have and how does it correlate with types of consumption? As a region, the Asia-Pacific is marked by diverse penet... View more
Share - Bookmark