ENHANCING ENGLISH LANGUAGE LEARNERS’ MOTIVATION THROUGH ONLINE GAMES

Article English OPEN
Nataliia V. Iaremenko; (2017)
  • Publisher: Institute of Information Technologies and Learning Tools
  • Journal: Ìnformacìjnì Tehnologì ì Zasobi Navčannâ (issn: 2076-8184)
  • Subject: gamification | Special aspects of education | Theory and practice of education | English as a second language learning | motivation | LB5-3640 | Kahoot | LC8-6691
    acm: ComputingMilieux_PERSONALCOMPUTING

In this article, we examine the potentials of online games which teachers can employ in order to motivate their students and summarize the positive effects of playing learning games. The study addresses the question of how gamified learning is applicable to learning Eng... View more
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