A potential role of reward and punishment in the facilitation of the emotion-cognition dichotomy in the Iowa Gambling Task

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Singh, Varsha;
(2013)

The Iowa Gambling Task (IGT) is based on the assumption that a decision maker is equally motivated to seek reward and avoid punishment, and that decision making is governed solely by the intertemporal attribute (i.e., preference for an option that produces an immediate ... View more
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