User-Centred BCI Videogame Design

Part of book or chapter of book English OPEN
Loup-Escande , Emilie; Lotte , Fabien; Loup , Guillaume; Lécuyer , Anatole;
(2015)
  • Publisher: Springer
  • Related identifiers: doi: 10.1007/978-981-4560-52-8_3-1
  • Subject: [INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC] | [ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR] | [ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC] | [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]

International audience; This chapter aims to offer a user-centred methodological framework to guide the design and evaluation of Brain-Computer Interface videogames. This framework is based on the contributions of ergonomics to ensure these games are well suited for the... View more
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