Precarious Play: To Be or Not to Be Stanley

Article English OPEN
Lars A.W.J. de Wildt;
(2014)
  • Publisher: University of Glasgow
  • Journal: issn: 2055-8198
  • Publisher copyright policies & self-archiving
  • Subject: Digital Games | Game Studies | Interpellation | Ideology | Computer software | Subjecthood | Stanley Parable | Play culture | Deconstruction | QA76.75-76.765

Modern game scholarship in the past two decades has known two dominant, yet paradoxical, tendencies in theorizing the subject of play: an interpellationary account and a deconstructivist one. Going from Miguel Sicart's concept of the ethical player as an initial co... View more
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