Room escape at class: escape games activities to facilitate the motivation and learning in computer science

Article Catalan; Valencian OPEN
Borrego, Carlos; Fernández, Cristina; Blanes, Ian; Robles, Sergi;
(2017)
  • Publisher: JOTSE: Journal of technology and science education
  • Journal: JOTSE: Journal of technology and science education (issn: 2014-5349, eissn: 2013-6374)
  • Publisher copyright policies & self-archiving
  • Identifiers: doi: 10.3926/jotse.247
  • Subject: Riddles | Special aspects of education | Education | Ensenyament universitari | Computer science--Study and teaching | Motivació en l'educació | :Ensenyament i aprenentatge::Metodologies docents [Àrees temàtiques de la UPC] | Engineering (General). Civil engineering (General) | Technology | L | LC8-6691 | Gamification | TA1-2040 | Informàtica -- Ensenyament universitari | Computer science | T | :Ensenyament i aprenentatge::Ensenyament universitari [Àrees temàtiques de la UPC] | room escape, riddles, gamification, computer science | Room escape | Motivation in education--Study and teaching

Real-life room-escape games are ludic activities in which participants enter a room in order to get out of it only after solving some riddles. In this paper, we explain a Room Escape teaching experience developed in the Engineering School at Universitat Autònoma de Barc... View more