Effectiveness of Using a Portable Video Game for Promoting Healthy Dietary Behavior among College Students

Research, Article Japanese OPEN
Shiba, Eri;
(2009)
  • Publisher: 広島大学大学院教育学研究科
  • Journal: 広島大学大学院教育学研究科紀要. 第一部, 学習開発関連領域, issue 58, pages 39-46 (issn: 1346-5546)
  • Publisher copyright policies & self-archiving
  • Identifiers: doi: 10.15027/28572
  • Subject: portable video game machine | 行動変容ステージ | 食行動 | Nintendo DS | stages of change | 370 | dietary behavior | 携帯型ゲーム機 | ニンテンドーDS
    mesheuropmc: food and beverages | otorhinolaryngologic diseases | technology, industry, and agriculture

Currently the use of new technologies takes on a growing importance in education. This study assessed the effectiveness of a 2-week intervention using portable video game machine "Nintendo DS" and the software "Koharu no DS Uchigohan (Koharu' s DS home cooking)" to incr... View more
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