Lack of Evidence That Neural Empathic Responses Are Blunted in Excessive Users of Violent Video Games: An fMRI Study

Article English OPEN
Szycik, Gregor R.; Mohammadi, Bahram; Münte, Thomas F.; te Wildt, Bert T.;

The use of violent video games has been often linked to increase of aggressive behavior. According to the General Aggression Model, one of the central mechanisms for this aggressiveness inducing impact is an emotional desensitization process resulting from long lasting ... View more
  • References (58)
    58 references, page 1 of 6

    Adolphs R. (2003). Cognitive neuroscience of human social behaviour. Nat. Rev. Neurosci. 4 165–178. 10.1038/nrn1056

    Anderson C. A. Berkowitz L. Donnerstein E. Huesmann L. R. Johnson J. D. Linz D. (2003). The influence of media violen ce on youth. Psychol. Sci. Public Interest 4 81–110. 10.1111/j.1529-1006.2003.pspi_1433.x

    Anderson C. A. Bushman B. J. (2002). Human aggression. Annu. Rev. Psychol. 53 27–51. 10.1146/annurev.psych.53.100901.135231

    Anderson C. A. Dill K. E. (2000). Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. J. Pers. Soc. Psychol. 78 772–790. 10.1037/0022-3514.78.4.772

    Anderson C. A. Shibuya A. Ihori N. Swing E. L. Bushman B. J. Sakamoto A. (2010). Violent video game effects on aggression, empathy, and prosocial behavior in Eastern and Western countries: a meta-analytic revie w. Psychol. Bull. 136 151–173. 10.1037/a0018251

    Andresen B. (2006). Inventar Klinischer Persönlichkeitsakzentuierungen (IKP). Dimensionale Diagnostik nach DSM-IV und ICD-10. Göttingen: Hogrefe.

    Bagby R. M. Parker J. D. Taylor G. J. (1994). The twenty-item Toronto Alexithymia Scale–I. Item selection and cross-validation of the factor structure. J. Psychosom. Res. 38 23–32. 10.1016/0022-3999(94)90005-1

    Ballard M. Visser K. Jocoy K. (2012). Social context and video game play: impact on cardiovascular and affective responses. Mass Commun. Soc. 15 875–898. 10.1080/15205436.2011.632106

    Bardo M. T. Donohew R. L. Harrington N. G. (1996). Psychobiology of novelty seeking and drug seeking behavior. Behav. Brain Res. 77 23–43. 10.1016/0166-4328(95)00203-0

    Bartholow B. D. Bushman B. J. Sestir M. A. (2006). Chronic violent video game exposure and desensitization to violence: behavioral and event-related brain potential data. J. Exp. Soc. Psychol. 42 532–539. 10.1016/j.jesp.2005.08.006

  • Related Research Results (1)
  • Metrics
Share - Bookmark