Negotiation for Strategic Video Games
Afiouni, Einar Nour
Ovrelid, Leif Julian
- Publisher: Institutt for datateknikk og informasjonsvitenskap
Datateknologi, Intelligente systemer
This project aims to examine the possibilities of using game theoretic concepts and multi-agent systems in modern video games with real time demands. We have implemented a multi-issue negotiation system for the strategic video game Civilization IV, evaluating different negotiation techniques with a focus on the use of opponent modeling to improve negotiation results.