Tools and Approaches for Simplifying Serious Games Development in Educational Settings

Conference object OPEN
Calvo, Antonio; Rotaru, Dan C.; Freire, Manuel; Fernandez-Manjon;
(2016)
  • Publisher: IEEE
  • Related identifiers: doi: 10.1109/EDUCON.2016.7474707
  • Subject: learning analytics | total cost of ownership | serious games | applied games
    acm: ComputingMilieux_PERSONALCOMPUTING

Serious Games can benefit from the commercial video games industry by taking advantage of current development tools. However, the economics and requirements of serious games and commercial games are very different. In this paper, we describe the factors that impact the ... View more
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