Real-Time 3D Motion capture by monocular vision and virtual rendering

Conference object English OPEN
Gomez Jauregui , David Antonio ; Horain , Patrick (2012)
  • Publisher: Springer Verlag
  • Related identifiers: doi: 10.1007/978-3-642-33885-4_77
  • Subject: 3D motion capture | Monocular vision | Particle filtering | [ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR] | [ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV] | 3D/2D registration | Real-time computer vision
    acm: ComputingMethodologies_COMPUTERGRAPHICS | ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION

International audience; Avatars in networked 3D virtual environments allow users to interact over the Internet and to get some feeling of virtual telepresence. However, avatar control may be tedious. Motion capture systems based on 3D sensors have recently reached the c... View more
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