The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience

Conference object English OPEN
Bostan, Barbaros; Marsh, Tim;
(2010)
  • Publisher: Springer
  • Identifiers: doi: 10.1007/978-3-642-15399-0_63
  • Subject: [INFO.INFO-DL]Computer Science [cs]/Digital Libraries [cs.DL] | interactive storytelling | Computer games | [ INFO.INFO-DL ] Computer Science [cs]/Digital Libraries [cs.DL] | interactivity | user-centered design | gaming experience
    acm: ComputingMilieux_PERSONALCOMPUTING

International audience; In this article, we define interactive storytelling as a gaming experience where the form and content of the game is customized in real time and tailored to the preferences and needs of the player to maximixe enjoyment. The primary focus of inter... View more
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