Online Evolution for Multi-Action Adversarial Games

Contribution for newspaper or weekly magazine, Conference object English OPEN
Justesen, Niels; Mahlmann, Tobias; Togelius, Julian;
(2016)
  • Publisher: Springer
  • Journal: issn: 0302-9743
  • Related identifiers: doi: 10.1007/978-3-319-31204-0_38
  • Subject: evolutionary computation | monte carlo tree search | Computer Science | Datavetenskap (datalogi) | games | online evolution

We present Online Evolution, a novel method for playing turn-based multi-action adversarial games. Such games, which include most strategy games, have extremely high branching factors due to each turn having multiple actions. In Online Evolution, an evolutionary algorit... View more
Share - Bookmark