Online Evolution for Multi-Action Adversarial Games

Contribution for newspaper or weekly magazine, Conference object English OPEN
Justesen, Niels; Mahlmann, Tobias; Togelius, Julian;
  • Publisher: Springer
  • Journal: issn: 0302-9743
  • Related identifiers: doi: 10.1007/978-3-319-31204-0_38
  • Subject: evolutionary computation | monte carlo tree search | Computer Science | Datavetenskap (datalogi) | games | online evolution

We present Online Evolution, a novel method for playing turn-based multi-action adversarial games. Such games, which include most strategy games, have extremely high branching factors due to each turn having multiple actions. In Online Evolution, an evolutionary algorit... View more
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