publication . Article . Other literature type . 2012

Psychological needs, purpose in life, and problem video game playing among Chinese young adults

Wu, Anise M. S.; Lei, Lamis L. M.; Ku, Lisbeth;
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  • Published: 16 Apr 2012 Journal: International Journal of Psychology, volume 48, pages 583-590 (issn: 0020-7594, eissn: 1464-066X, Copyright policy)
  • Publisher: Wiley
  • Country: United Kingdom
Abstract
The negative impacts of excessive and problematic video game playing on both children and adults are attracting increasing concern. Based on self-determination theory (SDT; Ryan & Deci, 2000), this study hypothesized that the three basic psychological needs of autonomy, competence, and relatedness are positively associated with purpose in life, which in turn acts as a protective factor against problem video game playing among Chinese young adult players. Through a questionnaire survey with a sample of 165 Chinese adults aged between 18 and 30 years (mean age ¼ 22.7 years), we found that perceived autonomy, competence, relatedness, and purpose in life were all ne...
Subjects
Medical Subject Headings: human activities
free text keywords: Purpose in life, Video games, Chinese, Young adults, Arts and Humanities (miscellaneous), General Psychology, General Medicine, Questionnaire, Developmental psychology, Social psychology, Video game playing, Deci-, Game playing, Psychology, Protective factor, Autonomy, media_common.quotation_subject, media_common, Self-determination theory, Young adult
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