The Effects of Manipulation of Virtual Objects in a Game-like Environment as a Supplement to a Teaching Lesson in the Context of Physics Concepts

Other literature type UNKNOWN
Chantes, Pantiphar;
(2017)
  • Publisher: Columbia University
  • Identifiers: doi: None, doi: 10.7916/d8030415
  • Subject: Instructional systems--Design | Physics--Study and teaching | Physics--Study and teaching--Computer programs | Educational games--Computer-assisted instruction

Many scientific domains deal with abstract and multidimensional phenomena, and students often struggle to comprehend theoretical and complex abstractions and apply scientific concepts to real life contexts (Anderson & Barnett, 2013). One of these scientific domains ... View more
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