Virtual rehabilitation: what are the practical barriers for home-based research?

Article English OPEN
Threapleton, Kate.; Drummond, Avril E.R..; Standen, Penny.;
(2016)
  • Publisher: SAGE Publications
  • Journal: Digital health,volume 2 (eissn: 2055-2076)
  • Publisher copyright policies & self-archiving
  • Related identifiers: pmc: PMC6001226, doi: 10.1177/2055207616641302
  • Subject: Home-based | rehabilitation | virtual reality | interactive video gaming | Home-based, rehabilitation, virtual reality, gaming technology, interactive video gaming, commercial gaming, virtual rehabilitation | gaming technology | Tutorial | virtual rehabilitation | commercial gaming

Virtual reality technologies are becoming increasingly accessible and affordable to deliver, and consequently the interest in applying virtual reality within rehabilitation is growing. This has resulted in the emergence of research exploring the utility of virtual reali... View more
Share - Bookmark