publication . Article . Other literature type . 2018

Perceived addictiveness of smartphone games: a content analysis of game reviews by players

Janarthanan Balakrishnan; Mark D. Griffiths;
Open Access English
  • Published: 27 Mar 2018
  • Publisher: Springer
  • Country: Italy
The playing of videogames can be fun and entertaining, but research has consistently shown that a small minority of players experience problematic gaming. Most research to date has focused on online gaming via personal computers and laptops. However, gaming has evolved both in the games that are played and the platforms on which they can be played. One of the biggest growth areas has been in the area of smartphone gaming. The present study investigated the reasons for perceived smartphone game addiction by the users themselves, and how these perceptions compared across different smartphone game genres by analyzing reviews of smartphone games by the users themsel...
ACM Computing Classification System: ComputingMilieux_PERSONALCOMPUTING
free text keywords: Psychiatry and Mental health, Animation, Social psychology, Existentialism, Psychology, Content analysis, Graphics, Addiction, media_common.quotation_subject, media_common, Entertainment, Perception, Health psychology, Internet privacy, business.industry, business
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