Emulating human play in a leading mobile card game

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Baier, Hendrik; Sattaur, Adam; Powley, Edward J.; Devlin, Sam; Rollason, Jeff; Cowling, Peter I.;

Monte Carlo Tree Search (MCTS) has become a popular solution for game AI, capable of creating strong game playing opponents. However, the emergent playstyle of agents using MCTS is not neces- sarily human-like, believable or enjoyable. AI Factory Spades, currently the t... View more
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