Investigating Vanilla MCTS Scaling on the GVG-AI Game Corpus

Article English OPEN
Nelson, Mark;
(2017)

The General Video Game AI Competition (GVG-AI) invites submissions of controllers to play games specified in the Video Game Description Language (VGDL), testing them against each other and several baselines. One of the baselines that has done surprisingly well in some o... View more
Share - Bookmark